
Neumann & Müller — Interactive Exhibits & Real-Time
Designing, developing, and programming interactive exhibits and real-time content for fairs, events, and live shows.
As a media engineer at Neumann & Müller, I designed and built interactive trade-show exhibits end to end — concept, custom software, hardware/sensor integration.
Overview
As a media engineer in Neumann & Müller’s Digital Media division, I designed and built interactive exhibits (Exponate) end to end: concept, custom software, and the hardware/sensor integration behind them. Also we created real-time content for live shows and I did media-server programming & operation.
Selected Work

Real-time LED-cube content rendering visitors' submitted dreams live in Unreal Engine, across eight media servers.
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A playable retro-arcade exhibit wired to real wireless load-cell hardware.
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A real-time 8K LED floor, almost 200 m², that shrank live during play.
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A 360° dome projection inside an oversized snowball for McDonald's, at Ludwigsburg Palace.
Watch ↗I’ve worked on several more productions beyond these — most under client NDAs I can’t show publicly.